LiveCanvas Real-Time Graphics Rendering Engine
Our proprietary real-time broadcast graphics rendering engine optimised for demanding broadcasting scenarios.
Our flagship product is LiveCanvas, a proprietary real-time broadcast graphics engine capable of rendering real-time graphics based on external data, including weather, news and other custom data sources.
The LiveCanvas engine is flexible and can cater for very specific scenarios including music events, new television productions such as music and quiz shows, sport events, and other live events.
LiveCanvas is continually being improved and updated to keep it at the forefront of broadcast graphics solutions.
Trusted by the most prestigious brands locally and internationally
The LiveCanvas real-time broadcast graphics rendering engine is regularly trusted by the most prestigious brands and events in broadcasting. It is used in various television productions both locally and internationally, such as Endemol’s popular Deal or no Deal game show.
It has successfully delivered the Junior Eurovision Song Contest’s scoreboard graphics for the past four years, including the Junior Eurovision Song Contest 2016 held in Sofia, Bulgaria and the 2017 Junior Eurovision Song Contest hosted in Tbilisi, Georgia.
The LiveCanvas engine has also delivered broadcast graphics for various prestigious football matches including the Malta vs Italy FIFA World Cup Qualifier match held in 2013.
High-end dedicated rendering capabilities
LiveCanvas hosts a variety of dedicated features for broadcast graphics scenarios.
For instance, the weather module features a 3D render of the Maltese Islands, as well as the rest of Continental Europe and Northern Africa, with real-time weather data retrieved from live data sources corresponding to specific European cities.
Ready to find out more?
Click below to witness first hand the various jobs run by LiveCanvas and to find out how our proprietary rendering engine can take your broadcast graphics to the next level.